AI Insights · Timothy · January 2022
Top 5 Dog Games on Android in Finland Q4 2021
Discover the performance trends of the top 5 dog games on the Android platform in Finland during the fourth quarter of 2021, based on Sensor Tower data.
In the fourth quarter of 2021, the dog games category on the Android platform in Finland saw varied performance among the top 5 applications. Here’s a detailed look at their weekly downloads, revenue, and active user trends.
PAW Patrol Rescue World by Budge Studios displayed a strong upward trend in weekly revenue, starting at around $62 in late September and peaking at approximately $148 by the end of December. Weekly downloads also increased significantly from 636 to 1.2K during the same period. The game saw a notable rise in weekly active users, growing from 1.5K to 2.6K by the end of Q4.
Floof - My Pet House from TutoTOONS, despite having no revenue data, experienced a fluctuating trend in downloads and active users. Downloads peaked at 674 in mid-October and then gradually declined to 201 by the end of December. Active users followed a similar pattern, starting at 193 and reaching a high of 1.3K in mid-October before falling to 555.
BitLife Dogs – DogLife by Candywriter, LLC, showed a sharp decline in weekly downloads from 726 in early November to 135 by the end of the month, before seeing a slight recovery to 580 in late December. Weekly revenue reflected this trend, dropping from $148 in early November to $27 by the end of the month, and then slightly increasing to $55 by the end of December. Active users fluctuated throughout the quarter, starting at 639, peaking at 953, and ending at 789.
Hamster Maze by ZPLAY Games, despite lacking revenue data, maintained relatively stable download numbers, ranging from 243 to 259. Active users also remained stable, fluctuating between 531 and 714 throughout the quarter.
Miga Town: My Pets by XiHe Digital (GuangZhou) Technology Co., Ltd., had modest performance with weekly downloads hovering around the 150-200 range. The game’s revenue showed minimal fluctuations, peaking at $18 in late September and dropping to around $15 by the end of December. Active users remained relatively steady, ranging from 217 to 257 during the quarter.
These insights are based on data from Sensor Tower. For more detailed information and further insights into the performance of mobile applications, visit Sensor Tower’s website.